An old college project (for the module "Developing Computer Games") in which I developed - against my better judgement, seriously - a puzzle-platformer inspired by Terry Cavanagh's *VVVVVV*.
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Jo Jerrica Decker 8c8103b451 Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
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Pseudocode Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
Storyboard Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
Testing Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
Tiles Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
Game Specification.doc Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
GameDescription.docx Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
GameDesign.xlsx Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
SpriteOutline.jpg Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
StructureAndDesign.docx Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
TileCollision.xlsx Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago
UserGuide.docx Failed to realise that the code itself was absent from that last commit. Should now all be here. 7 years ago