An old college project (for the module "Developing Computer Games") in which I developed - against my better judgement, seriously - a puzzle-platformer inspired by Terry Cavanagh's *VVVVVV*.
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Jo Jerrica Decker 8c8103b451 Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
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Pseudocode Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
Storyboard Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
Testing Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
Tiles Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
Game Specification.doc Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
GameDescription.docx Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
GameDesign.xlsx Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
SpriteOutline.jpg Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
StructureAndDesign.docx Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
TileCollision.xlsx Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago
UserGuide.docx Failed to realise that the code itself was absent from that last commit. Should now all be here. 10 years ago