This is an attempt at understanding the procedural generation that was used to create the galaxies in the 1984 computer game Elite, based on information from http://wiki.alioth.net/
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37 lines
315 B
37 lines
315 B
11 years ago
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*.py[cod]
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# C extensions
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*.so
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# Packages
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*.egg
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*.egg-info
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dist
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build
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eggs
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parts
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bin
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var
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sdist
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develop-eggs
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.installed.cfg
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lib
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lib64
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__pycache__
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# Installer logs
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pip-log.txt
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# Unit test / coverage reports
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.coverage
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.tox
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nosetests.xml
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# Translations
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*.mo
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# Mr Developer
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.mr.developer.cfg
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.project
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.pydevproject
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