An old college project (for the module "Developing Computer Games") in which I developed - against my better judgement, seriously - a puzzle-platformer inspired by Terry Cavanagh's *VVVVVV*.
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9 lines
341 B

frmGravity = 7, 28, 910, 545, , 25, 25, 928, 542, C
frmDebug = 25, 25, 928, 542, I, 50, 50, 953, 567, C
PlayerStates = 50, 50, 953, 567,
PlayerMovement = 125, 125, 1028, 642,
Levels = 0, 0, 903, 647,
Globals = 50, 50, 953, 567,
RobotMovement = 25, 25, 928, 542,
Clocks = 200, 0, 1103, 767,
HighScores = 175, 175, 1083, 692, Z